My name is Aaron, I am a Dad.
His name is Josh, he is a son...of mine...the know what I mean.

Friday, March 17, 2017

U/M Project Entry 3 - Map update 1

And now for some neat stuff.

I only have a few hours to work on my own hobbies each week, but progress has been fairly steady.

I started with the overland map of Britannia and took several running leaps at finding a good starting point. Mistakes were made, but it's been its own kind of adventure.

The first problem was a shallow ocean, I had a small conniption fit when I realized it was only two meters deep. World painter doesn't like to work down, so coastlines were made and remade 3 times until it looked right. The next problem was that UO was as flat as a pancake, I added a lot of hills and took several liberties with mountain ranges. and lastly...


Like, seriously, they were just extensions of the ocean that wound like tendrils into the continent. I am making some improvements to them and may add creeks and streams later.

I'm starting to focus on biomes, but Minecraft's world generation has quirks. I need to keep it from creating random lakes and lava pits. To avoid cleaning up every inch of the world, world painter has ways of painting features like trees. It's slow going, but its turning out well so far.

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